Legendary Medics
The Hospital is home to sixteen Legendary Medics. Each one brings two bonuses.
Healing Speed is +11% and stays there at every star. Hospital Capacity is the starred bonus: nothing at 0★, then +5 per star until +25 at 5★.
Try the Recruit Simulator
Pull Survivor recruits for free and see how often a Legendary survivor drops, with pity every 50 pulls.
Open the Survivor Recruit Simulator →At a glance
- Job
- Medic
- Building
- Hospital
- Quality
- Legendary
- Survivors
- 16
- Bonus
- Healing Speed, Hospital Capacity
- Power
- 20,000 → 51,875
- 0★ to 5★
- 575 shards + 25,405 Survivor Tokens
Legendary Medics by star
| Stars | Healing Speed | Hospital Capacity | Power | This star | Total from 0★ |
|---|---|---|---|---|---|
| 0★ | +11.00% | +0 | 20,000 | – | 0 + 0 |
| 1★ | +11.00% | +5 | 26,375 | 25 + 310 | 25 + 310 |
| 2★ | +11.00% | +10 | 32,750 | 50 + 1,400 | 75 + 1,710 |
| 3★ | +11.00% | +15 | 39,125 | 100 + 4,280 | 175 + 5,990 |
| 4★ | +11.00% | +20 | 45,500 | 150 + 8,415 | 325 + 14,405 |
| 5★ | +11.00% | +25 | 51,875 | 250 + 11,000 | 575 + 25,405 |
Each step needs shards and Survivor Tokens together. Unlock: 10 shards.
Where the cost sits
Capacity grows by the same 5 per star, so the 5★ step, 250 shards plus 11,000 tokens, buys exactly as much capacity as the 1★ step at 25 shards plus 310 tokens.
How they compare
- Healing Speed: Legendary +11% → +11%, Rare +5% → +7.5%
- Power: Legendary 20,000 → 51,875, Rare 10,200 → 25,825
- Cost to max: the same for both
Rare Medics have no Hospital Capacity line; their Healing Speed rises with stars instead, +5% to +7.5%, still below the Legendary +11%.
See also: Rare Medics
All 16 Legendary Medics
Tap a card to open its calculator.















