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Season 1 Professions: Engineer vs War Leader

November 14, 2026 · 27 min read

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Season 1 of Z Route: Redemption has two classes, Engineer and War Leader. You build the Class Hall in the season preparation phase to choose one, then raise the profession to a Season 1 cap of 40. Each class has its own skill list, and both also share nine Season 1 skills such as Battlefield Knowledge and Lucky Hunt. Skills that unlock at profession level 45 or 50 sit above that cap, so they cannot be used in this season. Class level and Class EXP stay after the season ends; the season-only skills are removed and their skill points are refunded.

Last updated: 14 November 2026

This page is the Season 1 professions guide for Season 1: Radiated Land. Class Hall build costs vary; check the building in your city.

Engineer class art from Z Route Season 1
War Leader class art from Z Route Season 1

How do you unlock a class in Season 1?

During the Season Preparation Phase, the Class Hall becomes available for construction, and you build it to choose your Class. The two choices are Engineer and War Leader. Once the new season begins you can earn Class EXP and reselect your Class.

The Season 1 profession level cap is 40. Diplomat is not a Season 1 class choice.

Which class should you pick?

Neither class is “better” in the abstract. The useful choice follows the work you already do in the alliance, because the two skill lists are built for different jobs. You can change later with a Class Reset Ticket (that also resets learned skills and refunds the points), so the first pick is not permanent — but the Class EXP you spend getting to level 40 is kept either way.

  • Growth and development players. Engineer is the closer fit. Its skill list is built around resource production, construction, research, free build and research time, and helping allies. If your days are mostly shelter upgrades, tech, and keeping the alliance fed, those are the buttons you will actually press.
  • PvP fighters. War Leader is the closer fit. Its list is built around soldiers, rallies, hospitals and combat flags — the tools you use when the goal is to take fights, not to finish a building queue. If city warfare and marches are already your main week, start here.
  • Alliance roles. R4 and R5 who spend declaration days and garrison time in city warfare will get more daily use out of War Leader’s combat kit, especially if they also lead rallies. Rally leaders follow the same logic. Commanders who mainly reinforce, donate, and keep production moving will get more daily use out of Engineer, including Logistics Support at profession level 25, which reduces the death rate of soldiers in the Drill Ground while you are reinforcing an ally’s Base (up to 25% at max, and it does not stack).

What to do first, whichever class you pick:

  1. Build the Class Hall in the preparation phase so you can choose a class when the season opens, then start banking Class EXP toward the level 40 cap (300,450,000 Class EXP in total).
  2. Take the shared Season 1 skills that unlock early — Battlefield Knowledge and Lucky Hunt among them — because they belong to both classes and stay useful no matter which way you later reset.
  3. Spend skill points only on skills that unlock at level 40 or below. The level 45 and 50 skills are in the lists below so you can see what sits behind the cap; they are not available in Season 1.

Common mistakes follow from those same rules: leaving the Class Hall unbuilt until late in preparation; putting points into skills you cannot use this season; treating the first class pick as irreversible when a Class Reset Ticket will swap it and refund the points; and ignoring the shared Season 1 skills because they are not in the Engineer or War Leader columns. A Skill Reset Ticket refunds points without changing class, which is the cheaper way to redo a bad skill order. Season I Skill Points (up to 10 uses in Season I, then 10,000 Class EXP) are on the paid Season Pass tracks.

Engineer and War Leader at a glance

Engineer focuses on development and support, with growth bonuses for you and your allies, including resource production and stronger allied forces. War Leader focuses on warfare, with combat skills aimed at commanders who want to dominate the battlefield, including maximizing troop potential, stronger attacks, and more damage to enemies. This guide does not rank one class above the other.

Engineer has 18 skills that unlock at profession level 40 or below, and four more at levels 45 and 50. War Leader has the same split: 18 skills at cap 40, and four more above it. On top of those, nine Season 1 skills belong to both classes and unlock between levels 1 and 40.

Engineer skills available at the Season 1 cap:

Skill Unlocks at Max level At max level
Accelerate Production skill icon Accelerate Production Lv.1 5 Instantly gain 24h worth of Food, Metal and Oil from your Shelter. Cooldown: 23.5h.
Contribution Reward skill icon Contribution Reward Lv.1 1 Gain 100% more Alliance Coins when donating to Alliance Tech or helping allies.
Stamina Recovery skill icon Stamina Recovery Lv.5 1 Gain 50% more Stamina when claiming daily free Stamina.
Demolition Specialist skill icon Demolition Specialist Lv.5 5 Increase Troops' Destruction by 500 and unlock Demolish Ruins.
Free Construction skill icon Free Construction Lv.10 5 Free construction time +240m.
Free Research skill icon Free Research Lv.10 5 Free research time +240m.
Build Now skill icon Build Now Lv.15 5 Instantly shorten all Building Queues by 600m. Cooldown: 47.5h.
Instant Research skill icon Instant Research Lv.15 5 Instantly shorten all Research Queues by 1200m. Cooldown: 47.5h.
Team Fast March skill icon Team Fast March Lv.20 5 Troop March Speed +50% when joining or returning from a Rally.
Siege Banner skill icon Siege Banner Lv.20 1 Place a [Battle Flag] on open ground. Allied troops within range gain Destruction +100 (stackable up to 5 times). Lasts 30m, Cooldown: 71.5h.
Class Inspiration skill icon Class Inspiration Lv.25 3 Gain 60% more Class EXP when damaging City Durability.
Logistics Support skill icon Logistics Support Lv.25 5 While reinforcing an ally's Base, reduce the death rate of soldiers in the Drill Ground by 25% (does not stack).
Cooperative Construction skill icon Cooperative Construction Lv.30 2 Use on an ally to grant both of you +20% building speed (cannot stack). Lasts 60m. Cooldown: 23.5h.
Cooperative Research skill icon Cooperative Research Lv.30 2 Use on an ally to grant both of you +20% research speed (cannot stack). Lasts 60m. Cooldown: 23.5h.
Cost Efficiency skill icon Cost Efficiency Lv.35 5 Building upgrade resource cost reduced by 5%.
Efficient Utilization skill icon Efficient Utilization Lv.35 5 Tech research resource cost reduced by 5%.
Cooperative Healing skill icon Cooperative Healing Lv.40 5 Use on an ally to grant both of you +50% hospital capacity (cannot stack). Lasts 240m. Cooldown: 71.5h.
Friendship Shield skill icon Friendship Shield Lv.40 3 Use on yourself or an ally to grant a 4h shield (cannot stack). Cooldown: 71.5h.

War Leader skills available at the Season 1 cap:

Skill Unlocks at Max level At max level
Instant Recall skill icon Instant Recall Lv.1 5 During your first 5 relocation(s) each day, all troops outside the Base instantly return.
Reserve Mobilization skill icon Reserve Mobilization Lv.1 5 Instantly gain 250 max-tier Soldiers (cannot exceed Drill Ground capacity). Cooldown: 23.5h.
Drill Ground Maintenance skill icon Drill Ground Maintenance Lv.5 5 Drill Ground Capacity +10%. (Excess soldiers remain if capacity drops, but you cannot receive more.)
Hospital Maintenance skill icon Hospital Maintenance Lv.5 5 Hospital Capacity +10%. (If capacity drops, excess wounded soldiers are lost, prioritizing lower-level ones.)
War Frenzy Lv.10 5 While in War Frenzy, DMG +5%.
Field Emergency Care skill icon Field Emergency Care Lv.10 5 Heal up to 5000 untreated Soldiers in the Hospital. Cooldown: 71.5h.
Press the Advantage skill icon Press the Advantage Lv.15 5 When attacking a burning Base, enemy soldier death rate +5%.
Battle Prep Drill skill icon Battle Prep Drill Lv.15 5 Soldier Training Speed +25%.
Scorched Land March skill icon Scorched Land March Lv.20 2 During Capital Conquest, march speed in Scorched Land +50%.
Sustain Through War skill icon Sustain Through War Lv.20 5 Daily plunder resource limit increased by 50%.
Battlefield Morale skill icon Battlefield Morale Lv.25 5 Troop Morale +10%.
Swift Reinforcement skill icon Swift Reinforcement Lv.25 5 When reinforcing an ally's Base, March Speed +50%.
Rally Charge skill icon Rally Charge Lv.30 5 When joining or launching a Rally, Squad DMG +5% (cannot stack).
Stealth skill icon Stealth Lv.30 1 Enter Stealth mode: Your personal information is hidden in Intel and Battle Reports. Lasts 30m. Cooldown: 47.5h.
Fire Support skill icon Fire Support Lv.35 5 When reinforcing an ally's Base, attacking soldier death rate +5%.
Reinforcement Boost skill icon Reinforcement Boost Lv.35 5 When reinforcing an ally's Base, all defending Heroes gain +5% ATK, DEF, and HP (cannot stack).
Regressed skill icon Regressed Lv.40 1 In battle, a portion of the enemy's wounded soldiers are [Regressed], reducing their tier by 1. Up to 1000 soldiers per day.
Charge Banner skill icon Charge Banner Lv.40 1 Place a [War Flag] on the empty ground. Allied Bases within its range gain +2% ATK (stacks up to 5 times). Lasts 30m. Cooldown: 71.5h.

Shared Season 1 skills (both classes):

Skill Unlocks at Max level At max level
Battlefield Knowledge I skill icon Battlefield Knowledge I Lv.1 1 Gain 7500 more Class EXP when defeating monsters. Daily limit: 75000.
Lucky Hunt skill icon Lucky Hunt Lv.5 1 Monsters drop extra Mutant Shards. Daily limit: x5.
Battlefield Knowledge II skill icon Battlefield Knowledge II Lv.10 1 Increase the cap of daily Class EXP gained from defeating monsters. Gain 7500 Class EXP per kill, with the daily limit raised to 150000.
Battlefield Knowledge III skill icon Battlefield Knowledge III Lv.15 1 Double the bonus Class EXP gained from defeating monsters. Bonus Class EXP per kill increased to 15000, daily limit: 150000.
Healing Expert skill icon Healing Expert Lv.20 1 Remove up to 5 virus stacks from an ally in one use. Gain 10 Class EXP for each stack cured. Daily limit: 1000.
Infection Spread skill icon Infection Spread Lv.25 1 Gain 300 more Class EXP for each γ Pathogen stack spread or inflicted. Weekly limit: 300000.
γ Pathogen Assault skill icon γ Pathogen Assault Lv.30 1 Cast on a City/Outpost/Capitol/Battery to add 2 γ Pathogen stacks to the target (up to 30). Cooldown: 71.5h.
γ Pathogen Boost skill icon γ Pathogen Boost Lv.35 1 Increase the γ Pathogen carry ratio by deployed troops to 50%.
Virus Experiment skill icon Virus Experiment Lv.40 1 Virus Stack Limit +50.

Class EXP and the level 40 cap

Profession levels consume Class EXP. Reaching level 40 takes a total of 300,450,000 Class EXP. Selected steps:

Profession level EXP to reach this level Cumulative EXP
1 50,000 50,000
2 100,000 150,000
5 400,000 1,050,000
10 1,500,000 6,000,000
15 3,350,000 18,850,000
20 5,600,000 42,350,000
25 8,600,000 79,350,000
30 12,000,000 131,950,000
35 16,000,000 203,950,000
40 21,800,000 300,450,000

The EXP list continues to level 50 (34,300,000 EXP for that last step, 587,200,000 cumulative), but Season 1 stops at 40.

You can also earn Class EXP by upgrading a season building, defeating season zombies, and from the Class EXP resource page and the Season Pass. Demolish Ruins, from the Engineer skill Demolition Specialist, costs 5 stamina and grants 500 Class EXP, and the zone lasts 300 seconds. Shared Season 1 skills also award Class EXP for killing monsters, curing virus stacks, or spreading γ Pathogen, with daily or weekly limits printed in their write-ups below.

A Season I Skill Point grants 1 Class Skill Point and can be used up to 10 times during Season I. After that limit, or if it is used in another season, it converts into 10,000 Class EXP.

Resets, refunds and what survives the season

A Class Reset Ticket lets you choose a new class, resetting all learned skills and refunding all skill points. A Skill Reset Ticket resets all learned class skills and refunds all skill points. When the season ends:

  • Season-exclusive class skills are reset and removed, and the class skill points spent on them are refunded.
  • Class level, Class EXP and Class EXP items are not reset at season end.
  • Season-exclusive structures are reset and removed, which may reduce your power.
  • Unused Immune Protein, Mutant Shards and Uranium Crystal are cleared at the end of the season countdown and converted into Class EXP. See also the Immune Protein and Uranium Crystal pages.

Engineer skills (levels 1–40)

These are the Engineer-only skills that unlock at profession level 40 or below. Cooldowns below are 23.5 hours (84,600 seconds), 47.5 hours (171,000 seconds) and 71.5 hours (257,400 seconds). Destruction reduces City Defense when attacking cities and player bases, and only applies to units that have City Defense.

Accelerate Production

Accelerate Production skill icon

Unlocks at profession level 1.

Level Effect
Lv.1 Instantly gain 4h worth of Food, Metal and Oil from your Shelter. Cooldown: 23.5h.
Lv.2 Instantly gain 8h worth of Food, Metal and Oil from your Shelter. Cooldown: 23.5h.
Lv.3 Instantly gain 12h worth of Food, Metal and Oil from your Shelter. Cooldown: 23.5h.
Lv.4 Instantly gain 16h worth of Food, Metal and Oil from your Shelter. Cooldown: 23.5h.
Lv.5 Instantly gain 24h worth of Food, Metal and Oil from your Shelter. Cooldown: 23.5h.

Contribution Reward

Contribution Reward skill icon

Unlocks at profession level 1.

Gain 100% more Alliance Coins when donating to Alliance Tech or helping allies.

Stamina Recovery

Stamina Recovery skill icon

Unlocks at profession level 5.

Gain 50% more Stamina when claiming daily free Stamina.

Demolition Specialist

Demolition Specialist skill icon

Unlocks at profession level 5.

Level Effect
Lv.1 Increase Troops' Destruction by 100 and unlock Demolish Ruins.
Lv.2 Increase Troops' Destruction by 200 and unlock Demolish Ruins.
Lv.3 Increase Troops' Destruction by 300 and unlock Demolish Ruins.
Lv.4 Increase Troops' Destruction by 400 and unlock Demolish Ruins.
Lv.5 Increase Troops' Destruction by 500 and unlock Demolish Ruins.

Free Construction

Free Construction skill icon

Unlocks at profession level 10.

Level Effect
Lv.1 Free construction time +48m.
Lv.2 Free construction time +96m.
Lv.3 Free construction time +144m.
Lv.4 Free construction time +192m.
Lv.5 Free construction time +240m.

Free Research

Free Research skill icon

Unlocks at profession level 10.

Level Effect
Lv.1 Free research time +48m.
Lv.2 Free research time +96m.
Lv.3 Free research time +144m.
Lv.4 Free research time +192m.
Lv.5 Free research time +240m.

Build Now

Build Now skill icon

Unlocks at profession level 15.

Level Effect
Lv.1 Instantly shorten all Building Queues by 120m. Cooldown: 47.5h.
Lv.2 Instantly shorten all Building Queues by 240m. Cooldown: 47.5h.
Lv.3 Instantly shorten all Building Queues by 360m. Cooldown: 47.5h.
Lv.4 Instantly shorten all Building Queues by 480m. Cooldown: 47.5h.
Lv.5 Instantly shorten all Building Queues by 600m. Cooldown: 47.5h.

Instant Research

Instant Research skill icon

Unlocks at profession level 15.

Level Effect
Lv.1 Instantly shorten all Research Queues by 240m. Cooldown: 47.5h.
Lv.2 Instantly shorten all Research Queues by 480m. Cooldown: 47.5h.
Lv.3 Instantly shorten all Research Queues by 720m. Cooldown: 47.5h.
Lv.4 Instantly shorten all Research Queues by 960m. Cooldown: 47.5h.
Lv.5 Instantly shorten all Research Queues by 1200m. Cooldown: 47.5h.

Team Fast March

Team Fast March skill icon

Unlocks at profession level 20.

Level Effect
Lv.1 Troop March Speed +10% when joining or returning from a Rally.
Lv.2 Troop March Speed +20% when joining or returning from a Rally.
Lv.3 Troop March Speed +30% when joining or returning from a Rally.
Lv.4 Troop March Speed +40% when joining or returning from a Rally.
Lv.5 Troop March Speed +50% when joining or returning from a Rally.

Siege Banner

Siege Banner skill icon

Unlocks at profession level 20.

Place a [Battle Flag] on open ground. Allied troops within range gain Destruction +100 (stackable up to 5 times). Lasts 30m, Cooldown: 71.5h.

Class Inspiration

Class Inspiration skill icon

Unlocks at profession level 25.

Level Effect
Lv.1 Gain 20% more Class EXP when damaging City Durability.
Lv.2 Gain 40% more Class EXP when damaging City Durability.
Lv.3 Gain 60% more Class EXP when damaging City Durability.

Logistics Support

Logistics Support skill icon

Unlocks at profession level 25.

Level Effect
Lv.1 While reinforcing an ally's Base, reduce the death rate of soldiers in the Drill Ground by 5% (does not stack).
Lv.2 While reinforcing an ally's Base, reduce the death rate of soldiers in the Drill Ground by 10% (does not stack).
Lv.3 While reinforcing an ally's Base, reduce the death rate of soldiers in the Drill Ground by 15% (does not stack).
Lv.4 While reinforcing an ally's Base, reduce the death rate of soldiers in the Drill Ground by 20% (does not stack).
Lv.5 While reinforcing an ally's Base, reduce the death rate of soldiers in the Drill Ground by 25% (does not stack).

Cooperative Construction

Cooperative Construction skill icon

Unlocks at profession level 30.

Level Effect
Lv.1 Use on an ally to grant both of you +10% building speed (cannot stack). Lasts 60m. Cooldown: 23.5h.
Lv.2 Use on an ally to grant both of you +20% building speed (cannot stack). Lasts 60m. Cooldown: 23.5h.

Cooperative Research

Cooperative Research skill icon

Unlocks at profession level 30.

Level Effect
Lv.1 Use on an ally to grant both of you +10% research speed (cannot stack). Lasts 60m. Cooldown: 23.5h.
Lv.2 Use on an ally to grant both of you +20% research speed (cannot stack). Lasts 60m. Cooldown: 23.5h.

Cost Efficiency

Cost Efficiency skill icon

Unlocks at profession level 35.

Level Effect
Lv.1 Building upgrade resource cost reduced by 1%.
Lv.2 Building upgrade resource cost reduced by 2%.
Lv.3 Building upgrade resource cost reduced by 3%.
Lv.4 Building upgrade resource cost reduced by 4%.
Lv.5 Building upgrade resource cost reduced by 5%.

Efficient Utilization

Efficient Utilization skill icon

Unlocks at profession level 35.

Level Effect
Lv.1 Tech research resource cost reduced by 1%.
Lv.2 Tech research resource cost reduced by 2%.
Lv.3 Tech research resource cost reduced by 3%.
Lv.4 Tech research resource cost reduced by 4%.
Lv.5 Tech research resource cost reduced by 5%.

Cooperative Healing

Cooperative Healing skill icon

Unlocks at profession level 40.

Level Effect
Lv.1 Use on an ally to grant both of you +10% hospital capacity (cannot stack). Lasts 240m. Cooldown: 71.5h.
Lv.2 Use on an ally to grant both of you +20% hospital capacity (cannot stack). Lasts 240m. Cooldown: 71.5h.
Lv.3 Use on an ally to grant both of you +30% hospital capacity (cannot stack). Lasts 240m. Cooldown: 71.5h.
Lv.4 Use on an ally to grant both of you +40% hospital capacity (cannot stack). Lasts 240m. Cooldown: 71.5h.
Lv.5 Use on an ally to grant both of you +50% hospital capacity (cannot stack). Lasts 240m. Cooldown: 71.5h.

Friendship Shield

Friendship Shield skill icon

Unlocks at profession level 40.

Level Effect
Lv.1 Use on yourself or an ally to grant a 1h shield (cannot stack). Cooldown: 71.5h.
Lv.2 Use on yourself or an ally to grant a 2h shield (cannot stack). Cooldown: 71.5h.
Lv.3 Use on yourself or an ally to grant a 4h shield (cannot stack). Cooldown: 71.5h.

War Leader skills (levels 1–40)

These are the War Leader-only skills that unlock at profession level 40 or below.

Instant Recall

Instant Recall skill icon

Unlocks at profession level 1.

Level Effect
Lv.1 During your first 1 relocation(s) each day, all troops outside the Base instantly return.
Lv.2 During your first 2 relocation(s) each day, all troops outside the Base instantly return.
Lv.3 During your first 3 relocation(s) each day, all troops outside the Base instantly return.
Lv.4 During your first 4 relocation(s) each day, all troops outside the Base instantly return.
Lv.5 During your first 5 relocation(s) each day, all troops outside the Base instantly return.

Reserve Mobilization

Reserve Mobilization skill icon

Unlocks at profession level 1.

Level Effect
Lv.1 Instantly gain 50 max-tier Soldiers (cannot exceed Drill Ground capacity). Cooldown: 23.5h.
Lv.2 Instantly gain 100 max-tier Soldiers (cannot exceed Drill Ground capacity). Cooldown: 23.5h.
Lv.3 Instantly gain 150 max-tier Soldiers (cannot exceed Drill Ground capacity). Cooldown: 23.5h.
Lv.4 Instantly gain 200 max-tier Soldiers (cannot exceed Drill Ground capacity). Cooldown: 23.5h.
Lv.5 Instantly gain 250 max-tier Soldiers (cannot exceed Drill Ground capacity). Cooldown: 23.5h.

Drill Ground Maintenance

Drill Ground Maintenance skill icon

Unlocks at profession level 5.

Level Effect
Lv.1 Drill Ground Capacity +2%. (Excess soldiers remain if capacity drops, but you cannot receive more.)
Lv.2 Drill Ground Capacity +4%. (Excess soldiers remain if capacity drops, but you cannot receive more.)
Lv.3 Drill Ground Capacity +6%. (Excess soldiers remain if capacity drops, but you cannot receive more.)
Lv.4 Drill Ground Capacity +8%. (Excess soldiers remain if capacity drops, but you cannot receive more.)
Lv.5 Drill Ground Capacity +10%. (Excess soldiers remain if capacity drops, but you cannot receive more.)

Hospital Maintenance

Hospital Maintenance skill icon

Unlocks at profession level 5.

Level Effect
Lv.1 Hospital Capacity +2%. (If capacity drops, excess wounded soldiers are lost, prioritizing lower-level ones.)
Lv.2 Hospital Capacity +4%. (If capacity drops, excess wounded soldiers are lost, prioritizing lower-level ones.)
Lv.3 Hospital Capacity +6%. (If capacity drops, excess wounded soldiers are lost, prioritizing lower-level ones.)
Lv.4 Hospital Capacity +8%. (If capacity drops, excess wounded soldiers are lost, prioritizing lower-level ones.)
Lv.5 Hospital Capacity +10%. (If capacity drops, excess wounded soldiers are lost, prioritizing lower-level ones.)

War Frenzy

Unlocks at profession level 10.

Level Effect
Lv.1 While in War Frenzy, DMG +1%.
Lv.2 While in War Frenzy, DMG +2%.
Lv.3 While in War Frenzy, DMG +3%.
Lv.4 While in War Frenzy, DMG +4%.
Lv.5 While in War Frenzy, DMG +5%.

Field Emergency Care

Field Emergency Care skill icon

Unlocks at profession level 10.

Level Effect
Lv.1 Heal up to 1000 untreated Soldiers in the Hospital. Cooldown: 71.5h.
Lv.2 Heal up to 2000 untreated Soldiers in the Hospital. Cooldown: 71.5h.
Lv.3 Heal up to 3000 untreated Soldiers in the Hospital. Cooldown: 71.5h.
Lv.4 Heal up to 4000 untreated Soldiers in the Hospital. Cooldown: 71.5h.
Lv.5 Heal up to 5000 untreated Soldiers in the Hospital. Cooldown: 71.5h.

Press the Advantage

Press the Advantage skill icon

Unlocks at profession level 15.

Level Effect
Lv.1 When attacking a burning Base, enemy soldier death rate +1%.
Lv.2 When attacking a burning Base, enemy soldier death rate +2%.
Lv.3 When attacking a burning Base, enemy soldier death rate +3%.
Lv.4 When attacking a burning Base, enemy soldier death rate +4%.
Lv.5 When attacking a burning Base, enemy soldier death rate +5%.

Battle Prep Drill

Battle Prep Drill skill icon

Unlocks at profession level 15.

Level Effect
Lv.1 Soldier Training Speed +5%.
Lv.2 Soldier Training Speed +10%.
Lv.3 Soldier Training Speed +15%.
Lv.4 Soldier Training Speed +20%.
Lv.5 Soldier Training Speed +25%.

Scorched Land March

Scorched Land March skill icon

Unlocks at profession level 20.

Level Effect
Lv.1 During Capital Conquest, march speed in Scorched Land +25%.
Lv.2 During Capital Conquest, march speed in Scorched Land +50%.

Sustain Through War

Sustain Through War skill icon

Unlocks at profession level 20.

Level Effect
Lv.1 Daily plunder resource limit increased by 10%.
Lv.2 Daily plunder resource limit increased by 20%.
Lv.3 Daily plunder resource limit increased by 30%.
Lv.4 Daily plunder resource limit increased by 40%.
Lv.5 Daily plunder resource limit increased by 50%.

Battlefield Morale

Battlefield Morale skill icon

Unlocks at profession level 25.

Level Effect
Lv.1 Troop Morale +2%.
Lv.2 Troop Morale +4%.
Lv.3 Troop Morale +6%.
Lv.4 Troop Morale +8%.
Lv.5 Troop Morale +10%.

Swift Reinforcement

Swift Reinforcement skill icon

Unlocks at profession level 25.

Level Effect
Lv.1 When reinforcing an ally's Base, March Speed +10%.
Lv.2 When reinforcing an ally's Base, March Speed +20%.
Lv.3 When reinforcing an ally's Base, March Speed +30%.
Lv.4 When reinforcing an ally's Base, March Speed +40%.
Lv.5 When reinforcing an ally's Base, March Speed +50%.

Rally Charge

Rally Charge skill icon

Unlocks at profession level 30.

Level Effect
Lv.1 When joining or launching a Rally, Squad DMG +1% (cannot stack).
Lv.2 When joining or launching a Rally, Squad DMG +2% (cannot stack).
Lv.3 When joining or launching a Rally, Squad DMG +3% (cannot stack).
Lv.4 When joining or launching a Rally, Squad DMG +4% (cannot stack).
Lv.5 When joining or launching a Rally, Squad DMG +5% (cannot stack).

Stealth

Stealth skill icon

Unlocks at profession level 30.

Enter Stealth mode: Your personal information is hidden in Intel and Battle Reports. Lasts 30m. Cooldown: 47.5h.

Fire Support

Fire Support skill icon

Unlocks at profession level 35.

Level Effect
Lv.1 When reinforcing an ally's Base, attacking soldier death rate +1%.
Lv.2 When reinforcing an ally's Base, attacking soldier death rate +2%.
Lv.3 When reinforcing an ally's Base, attacking soldier death rate +3%.
Lv.4 When reinforcing an ally's Base, attacking soldier death rate +4%.
Lv.5 When reinforcing an ally's Base, attacking soldier death rate +5%.

Reinforcement Boost

Reinforcement Boost skill icon

Unlocks at profession level 35.

Level Effect
Lv.1 When reinforcing an ally's Base, all defending Heroes gain +1% ATK, DEF, and HP (cannot stack).
Lv.2 When reinforcing an ally's Base, all defending Heroes gain +2% ATK, DEF, and HP (cannot stack).
Lv.3 When reinforcing an ally's Base, all defending Heroes gain +3% ATK, DEF, and HP (cannot stack).
Lv.4 When reinforcing an ally's Base, all defending Heroes gain +4% ATK, DEF, and HP (cannot stack).
Lv.5 When reinforcing an ally's Base, all defending Heroes gain +5% ATK, DEF, and HP (cannot stack).

Regressed

Regressed skill icon

Unlocks at profession level 40.

In battle, a portion of the enemy's wounded soldiers are [Regressed], reducing their tier by 1. Up to 1000 soldiers per day.

Charge Banner

Charge Banner skill icon

Unlocks at profession level 40.

Place a [War Flag] on the empty ground. Allied Bases within its range gain +2% ATK (stacks up to 5 times). Lasts 30m. Cooldown: 71.5h.

Shared Season 1 skills

These nine skills belong to both Engineer and War Leader. They are the Season 1 shared set: they are removed at season end and their skill points are refunded.

Battlefield Knowledge I

Battlefield Knowledge I skill icon

Unlocks at profession level 1.

Gain 7500 more Class EXP when defeating monsters. Daily limit: 75000.

Lucky Hunt

Lucky Hunt skill icon

Unlocks at profession level 5.

Monsters drop extra Mutant Shards. Daily limit: x5.

Battlefield Knowledge II

Battlefield Knowledge II skill icon

Unlocks at profession level 10.

Increase the cap of daily Class EXP gained from defeating monsters. Gain 7500 Class EXP per kill, with the daily limit raised to 150000.

Battlefield Knowledge III

Battlefield Knowledge III skill icon

Unlocks at profession level 15.

Double the bonus Class EXP gained from defeating monsters. Bonus Class EXP per kill increased to 15000, daily limit: 150000.

Healing Expert

Healing Expert skill icon

Unlocks at profession level 20.

Remove up to 5 virus stacks from an ally in one use. Gain 10 Class EXP for each stack cured. Daily limit: 1000.

Infection Spread

Infection Spread skill icon

Unlocks at profession level 25.

Gain 300 more Class EXP for each γ Pathogen stack spread or inflicted. Weekly limit: 300000.

γ Pathogen Assault

γ Pathogen Assault skill icon

Unlocks at profession level 30.

Cast on a City/Outpost/Capitol/Battery to add 2 γ Pathogen stacks to the target (up to 30). Cooldown: 71.5h.

γ Pathogen Boost

γ Pathogen Boost skill icon

Unlocks at profession level 35.

Increase the γ Pathogen carry ratio by deployed troops to 50%.

Virus Experiment

Virus Experiment skill icon

Unlocks at profession level 40.

Virus Stack Limit +50.

Skills above the Season 1 cap

Some skills unlock at profession levels 45 and 50. Because Season 1’s cap is 40, none of the following can be used in this season. They are listed here only so the list is complete. Engineer: Supply Drop, Hold the Line, Random Visitor and Siege Mine. War Leader: Base Fortification, Rally Defense, Assault and Anti-Infantry Mine.

Supply Drop

Supply Drop skill icon

Unlocks at profession level 45.

This skill requires profession level 45. Season 1’s profession level cap is 40, so it is not available in Season 1.

Level Effect
Lv.1 Instantly receive a Lv.1 Airdrop. Higher skill level grants better rewards. Cooldown: 23.5h.
Lv.2 Instantly receive a Lv.2 Airdrop. Higher skill level grants better rewards. Cooldown: 23.5h.
Lv.3 Instantly receive a Lv.3 Airdrop. Higher skill level grants better rewards. Cooldown: 23.5h.
Lv.4 Instantly receive a Lv.4 Airdrop. Higher skill level grants better rewards. Cooldown: 23.5h.
Lv.5 Instantly receive a Lv.5 Airdrop. Higher skill level grants better rewards. Cooldown: 23.5h.

Hold the Line

Hold the Line skill icon

Unlocks at profession level 45.

This skill requires profession level 45. Season 1’s profession level cap is 40, so it is not available in Season 1.

Level Effect
Lv.1 After losing a Base defense battle, up to 500 Drill Ground soldiers will survive.
Lv.2 After losing a Base defense battle, up to 1000 Drill Ground soldiers will survive.
Lv.3 After losing a Base defense battle, up to 1500 Drill Ground soldiers will survive.
Lv.4 After losing a Base defense battle, up to 2000 Drill Ground soldiers will survive.
Lv.5 After losing a Base defense battle, up to 2500 Drill Ground soldiers will survive.

Random Visitor

Random Visitor skill icon

Unlocks at profession level 50.

This skill requires profession level 50. Season 1’s profession level cap is 40, so it is not available in Season 1.

Level Effect
Lv.1 Obtain 1 random Survivor. Cooldown: 119.5h.
Lv.2 Obtain 1 random Survivor. Cooldown: 107.5h.
Lv.3 Obtain 1 random Survivor. Cooldown: 95.5h.
Lv.4 Obtain 1 random Survivor. Cooldown: 83.5h.
Lv.5 Obtain 1 random Survivor. Cooldown: 71.5h.

Siege Mine

Siege Mine skill icon

Unlocks at profession level 50.

This skill requires profession level 50. Season 1’s profession level cap is 40, so it is not available in Season 1.

Level Effect
Lv.1 Place on empty ground in this Warzone. When triggered, reduce target City Defense by 500. Mine lasts 24h. Cooldown: 72h. Store up to 2.
Lv.2 Place on empty ground in this Warzone. When triggered, reduce target City Defense by 1000. Mine lasts 24h. Cooldown: 72h. Store up to 2.
Lv.3 Place on empty ground in this Warzone. When triggered, reduce target City Defense by 1500. Mine lasts 24h. Cooldown: 72h. Store up to 2.
Lv.4 Place on empty ground in this Warzone. When triggered, reduce target City Defense by 2000. Mine lasts 24h. Cooldown: 72h. Store up to 2.
Lv.5 Place on empty ground in this Warzone. When triggered, reduce target City Defense by 2500. Mine lasts 24h. Cooldown: 72h. Store up to 2.

Base Fortification

Base Fortification skill icon

Unlocks at profession level 45.

This skill requires profession level 45. Season 1’s profession level cap is 40, so it is not available in Season 1.

Level Effect
Lv.1 Heroes defending within the Wall gain +1% ATK, DEF, and HP.
Lv.2 Heroes defending within the Wall gain +2% ATK, DEF, and HP.
Lv.3 Heroes defending within the Wall gain +3% ATK, DEF, and HP.
Lv.4 Heroes defending within the Wall gain +4% ATK, DEF, and HP.
Lv.5 Heroes defending within the Wall gain +5% ATK, DEF, and HP.

Rally Defense

Rally Defense skill icon

Unlocks at profession level 45.

This skill requires profession level 45. Season 1’s profession level cap is 40, so it is not available in Season 1.

Level Effect
Lv.1 When launching a rally for World PvP battles, the death rate of all rallied squads -1%.
Lv.2 When launching a rally for World PvP battles, the death rate of all rallied squads -2%.
Lv.3 When launching a rally for World PvP battles, the death rate of all rallied squads -3%.
Lv.4 When launching a rally for World PvP battles, the death rate of all rallied squads -4%.
Lv.5 When launching a rally for World PvP battles, the death rate of all rallied squads -5%.

Assault

Assault skill icon

Unlocks at profession level 50.

This skill requires profession level 50. Season 1’s profession level cap is 40, so it is not available in Season 1.

Level Effect
Lv.1 When attacking Base, Heroes gain +1% ATK, DEF, and HP.
Lv.2 When attacking Base, Heroes gain +2% ATK, DEF, and HP.
Lv.3 When attacking Base, Heroes gain +3% ATK, DEF, and HP.
Lv.4 When attacking Base, Heroes gain +4% ATK, DEF, and HP.
Lv.5 When attacking Base, Heroes gain +5% ATK, DEF, and HP.

Anti-Infantry Mine

Anti-Infantry Mine skill icon

Unlocks at profession level 50.

This skill requires profession level 50. Season 1’s profession level cap is 40, so it is not available in Season 1.

Level Effect
Lv.1 Place on empty ground in this Warzone. When triggered, kill x50 soldiers in the target Drill Ground. Mine lasts 24h. Cooldown: 72h. Store up to 2.
Lv.2 Place on empty ground in this Warzone. When triggered, kill x100 soldiers in the target Drill Ground. Mine lasts 24h. Cooldown: 72h. Store up to 2.
Lv.3 Place on empty ground in this Warzone. When triggered, kill x150 soldiers in the target Drill Ground. Mine lasts 24h. Cooldown: 72h. Store up to 2.
Lv.4 Place on empty ground in this Warzone. When triggered, kill x200 soldiers in the target Drill Ground. Mine lasts 24h. Cooldown: 72h. Store up to 2.
Lv.5 Place on empty ground in this Warzone. When triggered, kill x250 soldiers in the target Drill Ground. Mine lasts 24h. Cooldown: 72h. Store up to 2.

Frequently asked questions

How many classes are in Z Route Season 1?

Two: Engineer and War Leader. You choose one after building the Class Hall in the season preparation phase. Diplomat is not a Season 1 class choice.

What is the profession level cap in Season 1?

40. Reaching that cap takes 300,450,000 Class EXP. Skills that unlock at 45 or 50 are not available in Season 1.

Do class levels reset when Season 1 ends?

No. Class level, Class EXP and Class EXP items are not reset. Season-exclusive class skills are removed and their skill points are refunded.

How do I change class or reset skills?

Use a Class Reset Ticket to choose a new class (this also resets learned skills and refunds skill points). Use a Skill Reset Ticket to reset learned class skills and refund skill points without changing class. Once the season begins you can also reselect your class.

What are Season I Skill Points?

A Season I Skill Point grants 1 Class Skill Point and can be used up to 10 times during Season I. After that limit, or if it is used in another season, it converts into 10,000 Class EXP. They appear on the paid Season Pass tracks.

How do shared Season 1 skills differ from class skills?

They belong to both Engineer and War Leader. Examples include Battlefield Knowledge I–III, Lucky Hunt, Healing Expert, Infection Spread, γ Pathogen Assault, γ Pathogen Boost and Virus Experiment. At season end, season-exclusive class skills are reset and refunded; these shared season skills follow the same season-end rule.

More Season 1 pages

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